Space Fury
Gameplay
Space Fury was a multidirectional shooter where the player fought waves of alien enemies. Between waves, the player could dock with one of three ship modules that added different weapons — extra cannons, spread shots, or a wider firing arc. The game's alien commander appeared on screen between rounds, taunting the player with synthesized speech before sending the next wave.
Historical Significance
Space Fury was Sega's only vector arcade game and was notable as the first arcade game to feature synthesized speech that directly addressed and taunted the player. The alien commander's lines — including "So, a creature for my amusement" — made the game feel personal and confrontational. It ran on Sega's custom vector hardware and featured color vector graphics.
Fun Facts & Legacy
The game's speech synthesis was a major selling point and was prominently featured in marketing. Space Fury's ship-docking mechanic between waves added a strategic upgrade element that was unusual for shooters of the era. The alien commander's face, rendered in color vectors, was surprisingly expressive for the technology.